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Design Implementations

My design process was multi-faceted, and robust in exploration. I went through many stages of iteration, utilizing tools such as Figma, FigJam, and RealityWorks to try and simulate this interaction between the physical world, and digital exploration. My design deliverable was a physical pitch deck , documenting this process and the applications of Augmented Reality in extending student learning beyond the art classroom.

Does ARt Work?

Flip through of physical cards designed in InDesign. Simulates classroom application of physical toolkit in combination with Augmented Reality applications.

ARt Studio

Interactive Student Demo

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